Dialogue Museum

There is nothing to see in the exhibition at the Dialogue Museum (Dialogmuseum). Instead, visitors to “Dialogue in the Dark” discover the invisible. In six experience rooms they sense the world from the perspective of people who cannot see, led by the blind employees of the Dark Team. The surroundings take on a novel quality – confused, impressed and contemplative, the sighted learn to see in new ways. The Dialogue Museum does away with the negative conception of blindness, which is equated with ignorance and lack of orientation. In the restaurant “Taste of Darkness” visitors need to rely on their noses and tongues to distinguish what delicacies lie on their plates. The “Casino for Communication” is dedicated solely to dialogue. Here improvisation, creativity and empathy are required; in these games the participants can only reach the solution and the goal together, as a team.

In the museum’s workshops visitors enter into conversations with blind and disabled people in a relaxed way and talk about blindness, disability and social discrimination. Under the guidance of skilled trainers, companies experience the novel encounter with themselves through “Dialogue in the Dark” as an enhancement of team building and innovation. In the “Casino for Communication” communicative capabilities are put to the test. Andreas Heinecke had the idea of simulating blindness in Frankfurt in 1989. Since that time his exhibition concept “Dialogue in the Dark” as a change of perspective between people with and without disabilities has been successfully touring though many countries in Europe, Asia and the Americas. The Dialogue Museum in Frankfurt opened its doors in November 2005 under the directorship of co-founder Klara Kletzka.